Dwan, Ivey Big Winners in “Top Guns” Cash Game So Far

The first seven episodes of the “Judi Online” cash game on “Poker After Dark” have now aired (eight if you include the first “Director’s Cut”, and Tom “durrrr” Dwan continues to lead in terms of overall profits.

Dwan, who originally bought in for $250k, continues to hover around the $520k mark. Much of Dwan’s $250k+ in profits came from two big hands against Patrik Antonius and Ilari “Ziigmund” Sahamies that were aired last week.

Phil Ivey and Eli Elezra continue to remain profitable, although Elezra lost a large chunk of his stack trying to bluff when Ivey had flopped a set of twos.

Ilari Sahamies continues to be the biggest loser of the two-week series, and has had to rebuy multiple times.

After getting off to a really bad start in episode #1 of the show, Howard Lederer has been pretty quiet, and is still in the red.

Patrik Antonius, after digging himself into $100k+ hole, has nearly returned to profitability, thanks in large part to a big pot that was played against “Ziigmund”. Antonius flopped trip sevens and managed to catch “Ziigmund” in a stone-cold bluff.

There were four interesting hands this episode:

1. Phil Ivey vs Tom Dwan. Ivey and Dwan played a game of chicken pre-flop, getting into a major raising war while both holding marginal hands.

Ivey held 10-8 of diamonds while Dwan held 7-8 offsuit. Ivey came over the top of a 30k re-raise from Dwan, forcing “durrrr” to instantly muck his hand.

2. Phil Ivey vs Antonius vs Eli Elezra. Elezra raised pre-flop holding A-Q offsuit, Ivey called with 2-2, Antonius put in another raise holding A-K suited, and Elezra and Ivey both called.

The flop came 4-2-6 with two spades, giving Ivey a set of twos.


Today we take you on a journey of one specific area of Global Poker—our trophies. What we do for our players is very important to us, and specifically with the trophies—judging by your responses to Situs Poker Online —it’s clearly important to you too. We’d like to share the story with you of where we’ve been and where we’re going.

At Global Poker our goal is to exceed our players’ expectations. Since our beginnings—back in late 2016—we’ve constantly sought to give our players more. More games, a wider variety of formats, more tournaments, more payment and redemption choices, more rewards, bigger prizes, more fun and more entertainment.

That’s how we see it at Global Poker. We’re continuing to grow and progress. When we started, we didn’t know how things would turn out, how we would grow and what the response from players would be. It was all new. We’ve always enjoyed pushing our own boundaries, and bringing our players along for the ride, spurred on and inspired by their enthusiasm.

Read on and find out where our trophies have been and where they’re going. First, it’s worth looking at what a trophy is and why they exist.



There’s some interesting psychology behind rewards. We’re not going to get into that too deeply; after all, this isn’t an article for Psychology Today, it’s Global Poker. However, it’s an interesting aspect of what motivates us all, so it’s worth taking a moment to talk about rewards in general, and what they mean and symbolize.

How Apple’s iPhone changed the world: 10 years in 10 charts

Apple’s first iPhone was released 10 years ago this week — on June 29, 2007. While it wasn’t the first smartphone, it leapfrogged far beyond the competition and launched the mobile revolution and Iphone Cases. Few industries or societies have been left unchanged.

Here are 10 charts that show some of the profound effects the iPhone-led — and Google Android-fueled — mobile boom have caused over the past decade.

  1. The iPhone put the internet in everyone’s pocket
    When Steve Jobs first unveiled the iPhone, he described it as a “a revolutionary mobile phone,” a “widescreen iPod with touch controls” and a “breakthrough Internet communications device.”

While it’s called the iPhone and LG Cases, it’s that last part — the internet device — that has had the biggest effect on the world. That’s most obvious in this Ericsson chart showing the usage of mobile voice — relatively steady growth — and exploding mobile internet traffic — boosted by iOS and Android apps, photos and especially video — over the years.

  1. The iPhone transformed photography from a hobby to a part of everyday life
    Smartphones, along with their attendant photo-editing apps, put good cameras in everybody’s pockets and we all became prolific photographers. The simultaneous rise of social media platforms, in turn, gave us a place and a reason to post our photos.

This year, 1.2 trillion digital photos will be taken worldwide, and most of those — 85 percent — will be taken on phones, according to market research firm KeyPoint Intelligence (formerly known as InfoTrends). That’s up from the 400 billion digital photos taken in 2011.

  1. The iPhone App Store changed the way software was created and distributed
    Apple launched its App Store in 2008 — a year after the iPhone’s launch — with 500 apps. Now there are 2.1 million on the App Store and 3.4 million on its Android competitor Google Play, according to app measurement company App Annie.

Apps have turned phones into everything from a bank to a motion-sensitive video game device. Indeed, a warehouse of nostalgia could be stuffed with the everyday items that smartphones replaced: Maps, flashlights, clocks, scanners, video cameras, calendars, calculators, computers, iPods and more.

In the first quarter of 2017, the combined publisher revenue for downloads and in-app purchases in the App Store and Google Play grew to $10.5 billion — not including revenue from in-app advertising or commerce, such as Amazon purchases or Uber rides.

Playing LAG: Loose Aggressive Poker That Make You Win

One of the greater things I get when I mentor understudies is the thought of playing on agen slot online . There are significant contrasts among TAG and LAG players, however the normal misinterpretations and changes against a LAG style are what make it the most beneficial style in the present games.

What Is A LAG?

Slack is another way to say “Free Aggressive” and is a playstyle that is more forceful, and with more hands, than a TAG (Tight Aggressive). Despite the fact that players believe that free = awful, a decent LAG centers around discovering spots where every additional hand included into their range is +EV given the mix-ups their rivals will make.

Great versus Terrible LAGs

A LAG plays more hands, and more forcefully than pretty much every other player – and along these lines, they should be strong on more levels. It is imperative to underscore this… on the grounds that a LAG style isn’t for everybody. In the event that you don’t have your essentials down, in the event that you don’t see most spots you get into, on the off chance that you can’t rapidly conclude a +EV line – LAG isn’t for you right now.

In the event that you are not a triumphant ABC poker player, not to mention a beneficial TAG, you won’t be a fruitful LAG.

A decent LAG is a strong player that gets circumstances, changes, and all around coordinated weight.

Presently there is a contrast among great and terrible LAGs. A decent LAG applies pressure with strong thinking and extends their range(s) when it accurately misuses their rival’s penchants. A terrible LAG neglects to change and has less thinking for their plays past “I need to be forceful here.”

Terrible LAGs are a lot more like A-Fish (forceful fish).

However, note that it’s hard to pinpoint if a player is a fortunate or unfortunate LAG in the present moment since their forceful play will in general end hands a long time before standoff and it’s almost difficult to figure out their thinking without seeing their opening cards.

Playing LAG and Applying Pressure

Weight is the reason this style is effective. When discussing pressure, note that the most measure of weight can be put while in position. Simply the danger of putting a major wager postflop makes most rivals play diversely against (us will currently allude to LAGs). Therefore, great LAGs center around playing huge amounts of hands in position, much more so than a TAG does.